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New realities for Education

New realities for Education

Imagine if the “board game” Operation​™ was revamped in virtual reality (VR). Potentially, there could be 14-year-old ace surgeons walking the hallways of high schools...

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What’s it for?

What’s it for?

As we prepare for Resilient Games Studio’s first appearance at a conference we took the opportunity to think about what are our games for? Games for social impact, games for...

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